Mobile Applications

Mobile products designed for the device, not squeezed down from the desktop.

We build iPhone and Android products around notifications, camera, location, connectivity, accounts, payments and the backend systems that make the application useful.

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Build the app as part of the product system, not as a detached front end.

Notifications, camera, location, payments and account state only work well when the mobile experience and backend share clear contracts. We choose native or cross-platform engineering around the product's device needs and operating model.

  • iPhone and Android product engineering
  • Backend and account integration
  • Observable sessions, notifications and operational state
01

The device and context change how the product should work

A user may be moving, intermittently connected, responding to a notification, taking a photograph or completing a task in a few seconds. Those conditions affect information density, state, error handling and interaction design.

02

Choose native or cross-platform engineering based on the product

We assess performance, device capabilities, team constraints, release cadence, expected lifetime and the value of shared code before choosing an implementation approach. The right answer depends on the product, not ideology.

03

Identity and access extend to devices and sessions

Authentication, token lifecycle, multiple devices, permissions, notification tokens and account recovery all affect both mobile security and the user experience.

04

Camera and file workflows need rules beyond the interface

Image quality, compression, metadata, upload reliability, privacy and synchronisation all matter when captured media becomes business data rather than a decorative attachment.

05

Weak connectivity changes state management

Products that need to remain useful with unreliable connectivity require clear decisions about local data, queued actions, conflicts and what happens when the network returns.

06

The application should use the same business rules and data as the rest of the product

Mobile should not become a second backend with different rules. Where practical, the app, web experience and administrative tools use the same business services and data contracts.

07

Release management continues through the app stores

App Store and Google Play review, staged rollout, crash reporting, device variation and network behaviour all affect delivery. Mobile engineering therefore continues well beyond producing an installable build.

08

Mobile architecture starts with the realities of the device

Connectivity changes, apps are suspended, permissions can be denied and users expect work to survive interruption. A mobile product designed like a continuous desktop session will eventually lose state or create confusing recovery behaviour.

We model local state, retries, caching and synchronisation according to the task. The goal is not universal offline support; it is predictable behaviour when the device environment is less reliable than a development workstation.

Interruption-aware state
Controlled retry and synchronisation
Local persistence where justified
Clear recovery after connectivity loss
09

Push notifications can carry part of the workflow

A notification may begin a business process, request approval, report a failed action or return a user to a time-sensitive task. Treating push only as a marketing channel misses the need for identity, deep-link context and expired-action handling.

Notification content and destinations should respect what the user is allowed to see when they open them. Sensitive information can stay inside the authenticated app instead of appearing on the lock screen.

State-aware deep links
Permission-respecting destinations
Expired action handling
Sensitive content kept out of notification previews where appropriate
10

Camera, location and other device capabilities need deliberate permission design

Mobile devices can capture documents, scan codes, record media, identify location and authenticate with biometrics. Those capabilities are useful precisely because they are sensitive, so permission requests need context and a fallback path.

We request access when the user reaches the feature that needs it, explain why it is needed and handle denial without trapping the user in a broken flow.

Just-in-time permission requests
Fallback behaviour
Secure handling of captured data
Device capability tied to business purpose
11

Authentication has to account for device behaviour

Sessions can expire while an app is in the background, tokens can be revoked and a device can change ownership. Session renewal, logout, secure storage and re-authentication therefore depend on the sensitivity of the product.

Biometric authentication can improve convenience but does not replace server-side identity and authorisation. It is treated as a device-level access mechanism within a broader security model.

Secure token storage
Revocation-aware sessions
Re-authentication for sensitive operations
Biometrics used within server-side authority
12

Mobile releases need staged control

Unlike a web deployment, an app release can remain installed on user devices for months and may be reviewed by an app store before distribution. Backend changes therefore need to account for older app versions still in use.

API and release sequencing should preserve compatibility where needed, with staged rollout or feature controls when the product justifies them. A forced upgrade should be a deliberate product decision, not the only recovery mechanism.

Backward-aware APIs
Version and capability negotiation
Staged rollout where appropriate
Controlled deprecation
13

Crash reporting should help diagnosis without collecting unnecessary data

Mobile failures can depend on device model, operating-system version, network state or user journey. Diagnostic tools help reproduce those conditions, but telemetry should not collect personal information indiscriminately.

We favour crash and performance evidence tied to a specific release and relevant technical context. The purpose is to shorten diagnosis while keeping data collection proportionate to the problem.

Release-aware crash evidence
Performance diagnostics
Proportionate telemetry
Prioritisation by affected users and consequence
14

A shared backend does not mean every platform needs the same interface

Web, iOS and Android can share accounts, business rules and APIs while still using interaction patterns appropriate to each platform. Forcing every device into pixel-level parity can ignore navigation conventions, input methods and accessibility behaviour users already understand.

We separate product capability from presentation so platform-specific experience does not create platform-specific business logic. The same permission, order or account rule remains authoritative even when each platform presents it differently.

Shared product contracts
Native interaction where it improves usability
No duplicated core business rules
Consistent data and entitlement behaviour
15

Accessibility and platform conventions belong in engineering decisions

Touch targets, dynamic text, screen readers, contrast, motion preferences and platform navigation all affect whether an app remains usable outside the ideal demonstration. These concerns are easier to address when component and navigation choices respect the platform from the outset.

We treat accessibility as part of interface engineering rather than a final visual check, while recognising that some products may require additional specialist testing.

16

Sensitive mobile data needs clear storage rules

A device can be lost, backed up, shared or inspected outside the application. Tokens, documents and cached business data therefore need different treatment from harmless interface state.

We minimise sensitive local storage, use platform security facilities where appropriate and avoid keeping information on the device simply because it is convenient for the application.

If the project is complex, you do not need to simplify it before speaking to us.

You do not need to turn the problem into a technical brief first. Our job is to understand the business reality and define the right technical direction before it becomes code.